![]() Players can earn credits by sinking any enemy warship. Each individual donation is capped to 100 000 credits (70 000 credits after tax). There is a cap to how much a Radio Ship can receive in one given time, at roughly over 1,000,000 credits total for a server. Nevertheless, this can be an extremely fast way to make credits, given the grand amounts that rich players sometimes donate. Players that own Freyr-class trawler, and use the Radio Ship skin are able to receive donations, though it is not guaranteed that other sailors are willing to donate. You get 2000 credits per ice sheet you break. Players can earn credits by breaking ice sheets with an Icebreaker or Workboat 25 Research. You get 1000 credits for every extinguished fire. Players can earn credits by putting out fires on the ships with a Fireboat. Given this, if the player logs in every day for a full, 365 - day year, they would make around 33 945 000 credits in total. This increases in increments of 500 credits for every consecutive day the player logs in, amounting up to 182 500 credits earned on the 365th day of consecutive logging. By default, the player will receive 2,000 credits. Players can earn credits by logging into the game for X days in a row. This does not change for any ship, no matter the value. You get 20 credits per 0.1 NMI (Nautical Mile). Players can earn credits by piloting their ships. A helpful tutorial video to delivering cargo. Other favored routes include the Wolin - Santa Cruz route or the Santa Cruz - Puerto Ushuaia route, both of which are shorter but still give a high payouts. The preferred route of these captains is to go from Wolin (Haulbowline for General Cargo ships) to Puerto Ushuaia, as this has the highest payout due to the sheer distance. The income from delivering cargo is dependent on the value of the cargo per mile, which increases with larger and higher-capacity ships. Players can earn credits by delivering cargo from port to port. Both methods require the player returning to the fishing ports and unloading their fish. Players can opt to head to specialized fishing zones to fill up their nets faster and fill it up to 100%. Fishing can now be done anywhere by deploying the vessel's trawling net. A prompt to let the player fill their ship up with fish would appear. ![]() ![]() The number of credits displayed on the load fish popup:īefore the new update, fishing was done by heading to a flag (they could be different colors depending on the type of fish).The credits per catch are displayed in one of two locations. Players can earn credits by doing either one of seven things. Below is a list of the prices for each denomination, with the rounded values for amount per Robux. They are purchasable in between of 20,000 to 5,000,000. However, if you do run out of credits, there is a credits store in the lobby. It is fundamental for gameplay: without it, you're lost. Credits are used to buy and upgrade ships.
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